Showing posts with label plug in. Show all posts
Showing posts with label plug in. Show all posts
Sunday, July 22, 2012
SprayTrace 1.3 is out now!
Saturday, July 21, 2012
Rig Weight Tool for Maya
Rig Weight Tool for maya
paint mode:
you can fast set you pait brush,Improve work efficiency!

vertex mode:
you can select joint from maya scene as Current operation joint !

object mode:
Click it you can exit from paint mode or vertex mode!
you can fast set you pait brush,Improve work efficiency!

vertex mode:
you can select joint from maya scene as Current operation joint !

object mode:
Click it you can exit from paint mode or vertex mode!
Monday, July 16, 2012
Wednesday, July 11, 2012
DUMBU 1.3.0 (Maya Plug In)
Download Here
simple rig for animations in demo reels
Head with global and local control switch
Hands with IK-FK blend and finger controls
Spine with Ik and FK controls, can be switched off from pelvis control
Leg with only IK control
Body color can be changed from the global control
simple rig for animations in demo reels
Head with global and local control switch
Hands with IK-FK blend and finger controls
Spine with Ik and FK controls, can be switched off from pelvis control
Leg with only IK control
Body color can be changed from the global control
Friday, June 8, 2012
Facial Animation Toolset 2013 4.0.0 (maya plugin)
The Facial Animation Toolset has gained positive attention from artists, researchers and companies worldwide since its release in 2006. Its core functionality includes time efficient creation of believable non-linear facial deformations. We are very pleased to announce the latest version: Facial Animation Toolset 2013.
Tuesday, June 5, 2012
Wednesday, May 2, 2012
Library Manager (Maya script)
DOWNLOADS: Library Manager:
A Library Manager script that helps accessing your assets without interaction with the file system.
A Library Manager script that helps accessing your assets without interaction with the file system.
Tuesday, May 1, 2012
Metric/Imperial Units to UDK/3DS Max/Maya Units (Useful Soft)
Tutorial Metric/Imperial Units to UDK/3DS Max/Maya Units:
Hello everyone :)
Today I've made a little program because I had some troubles getting the right scale and dimensions for UDK. Maybe some of you had this problem once. Program is self-explanatory and easy to use.
If you have some issuses report them here. Some of the features are not implemented yet like saving current units to a text file. I you have some suggestions or questions feel free to ask.
Program is written in Java but I made a executable file out of it for easy opening because if maybe somebody have problems opening the .jar file.
regards,
dicker
Download:http://www.mediafire.com/?b4f5janq8qz2snu
Today I've made a little program because I had some troubles getting the right scale and dimensions for UDK. Maybe some of you had this problem once. Program is self-explanatory and easy to use.
If you have some issuses report them here. Some of the features are not implemented yet like saving current units to a text file. I you have some suggestions or questions feel free to ask.
Program is written in Java but I made a executable file out of it for easy opening because if maybe somebody have problems opening the .jar file.
regards,
dicker
Download:http://www.mediafire.com/?b4f5janq8qz2snu
Monday, April 30, 2012
CryBlend 3.1 (Blender to CryEngine)
original post: CryBlend 3.1 - freemium just got freer
Feature List
Feature List
- Model Export - Blender to CryENGINE 3
- Material Physics Support
- Degenerated Face Finder
- Full Support for N-Gons (B-Mesh)
- In Add-On rc.exe location
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