Modeling Tips & Tricks for Newbies
Author Shaun Keenan of cgtuts+ has a series of short videos aimed at users who are fairly new to modeling or CG in general.
He covers a wide range of topics from breaking down facial geometry and cutting holes in meshes, to the importance of reference, and the benefits of creating your own asset library. This is an opportunity to get valuable tips from a CG professional whether you are new to CG or want to improve your personal workflow.
1. Facial Geometry Breakdown
2. Creating Holes In Geometry Correctly
3. Using ZSpheres To Quickly Create Base Meshes
4. The Value Of Developing An Asset Library
5. The Importance Of Reference When Modeling Anything
6. Practice Your Modeling Skills In Your 3D App
7. Using Deformers To Morph Meshes
8. Blocking Out A Basic Car To Understand Box Modeling
9. Final Suggestions & Advise For New Modelers And Artists
Author Shaun Keenan of cgtuts+ has a series of short videos aimed at users who are fairly new to modeling or CG in general.
He covers a wide range of topics from breaking down facial geometry and cutting holes in meshes, to the importance of reference, and the benefits of creating your own asset library. This is an opportunity to get valuable tips from a CG professional whether you are new to CG or want to improve your personal workflow.
content:
1. Facial Geometry Breakdown
2. Creating Holes In Geometry Correctly
3. Using ZSpheres To Quickly Create Base Meshes
4. The Value Of Developing An Asset Library
5. The Importance Of Reference When Modeling Anything
6. Practice Your Modeling Skills In Your 3D App
7. Using Deformers To Morph Meshes
8. Blocking Out A Basic Car To Understand Box Modeling
9. Final Suggestions & Advise For New Modelers And Artists
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