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abAutoRig is a simple to use skeleton builder and autorigger that builds a fast, animator friendly, bipedal rig. Features include:
abAutoRig is a simple to use skeleton builder and autorigger that builds a fast, animator friendly, bipedal rig. Features include:
- Entirely node based rig.
- Fully scaleable.
- Stretchy IK/FK legs and arms.
- Combo IK/FK spine with up to 18 joints.
- Knee and elbow snap to pole vector control.
- Standard foot controls including footRoll, footBreak, toeRoll, toeTwist, ballTwist.
- Space switching on all major control curves (including a tool to copy control positions across space switches).
- Support for upleg, upArm, and foreArm split joints (up to two each).
- FK/IK head controls.
- FK/IK fingers.
- FK/IK and IK/FK matching on the legs and arms.
- Auto align on relevant FK controls.
- A skeleton builder.
- A library of control curves and an interface to modify them.
- A rig remover to quickly strip rigs from your skeleton (leaving your weighting intact) and reapply them, if desired.
- A tool for easy creation of a scaleable, stretchy IK spline joint chain (complete with FK controllers) from a curve.
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