Friday, May 18, 2012

abAutoRig 5.6.0 (maya script)

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abAutoRig is a simple to use skeleton builder and autorigger that builds a fast, animator friendly, bipedal rig. Features include:

  • Entirely node based rig.
  • Fully scaleable.
  • Stretchy IK/FK legs and arms.
  • Combo IK/FK spine with up to 18 joints.
  • Knee and elbow snap to pole vector control. 
  • Standard foot controls including footRoll, footBreak, toeRoll, toeTwist, ballTwist.
  • Space switching on all major control curves (including a tool to copy control positions across space switches).
  • Support for upleg, upArm, and foreArm split joints (up to two each).
  • FK/IK head controls.
  • FK/IK fingers.
  • FK/IK and IK/FK matching on the legs and arms.
  • Auto align on relevant FK controls.
  • A skeleton builder.
  • A library of control curves and an interface to modify them.
  • A rig remover to quickly strip rigs from your skeleton (leaving your weighting intact) and reapply them, if desired.
  • A tool for easy creation of a scaleable, stretchy IK spline joint chain (complete with FK controllers) from a curve.

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